![]() Complete the quest by giving him the 3 badges.11.3. Go to the dike (bring along 3 Salamandra badges). Drink him under the table and ask for work. Meet the messenger at midnight in the tavern. This quest is triggered by talking to Jethro and asking about who is paying for Salamandra badges. Leuvaarden: To clear his name you must complete the "Wanted" quest. ![]() It doesn't really matter at this point.11.2. All you can do is talk to him and either believe him or not. Kalkstein: I don't think it's possible at this time to prove him innocent. But you do not need to prove them completely innocent.11.1. The only thing you need to do to advance the quest is to talk to Ramsmeat, Thaler and Leuvaarden. Note that you don't *have* to prove everyone innocent. You should try to determine these people's innocence / guilt. But Thaler is a suspect and will appear in your quest log if you have encountered him or asked Jethro about your sword. Actually, Raymond doesn't add Thaler to your list of journal quest entries. Raymond will now give you a list of people to investigate.These people are (1) Kalkstein, (2) Leuvaarden, (3) Ramsmeat, (4) Thaler, (5) Vincent and (6) Vivaldi. As soon as you enter, you will be attacked by some Salamandra. He will give you the books for free if you paid his bail. If he is sent to jail, go to the jail and pay his bail.8. Go to Vivaldi's and if you did not give the weapons to the squirrels in chapter 1, watch him get hauled off to jail. (There is a duplicate copy of Ain Soph Aur in Gramp's hut in the swamp).7. To gain his trust, you must get him two books. The first step is to gain Kalkstein's trust. ![]() Go back to Raymond and he will tell you to perform an investigation. You will be attacked by Ramsmeat's men.5. If Siegfried is guarding the hospital, you can walk right in since he knows you aren't affected by the plague.4. To get into the hospital, either bribe the guards or get a ring from Vincent (see 11.5). You will need to go to the hospital in the evening. While you're at it, ask who he confiscated the sword from.3. Return to Jethro give him the fisstech and he will tell you that the witness is in the hospital. You can get fisstech 1) from Coleman at the Inn, 2) among the loot of Salamandra attackers, or 3) you can also make fisstech through alchemy (1 part vermilion, 1 part quebrith, 3 parts hydragenum with strong base (use White Gull as your base)). Jethro won't let you talk to the witness unless you give him fisstech. If you haven't already, pick up your stuff and "ask questions" to get the messenger sent to the Inn at midnight for the "Wanted" quest. If you are unprepared for battle, run west for help to the two guards if you need it.2. It may be a good idea to keep at least 3 of the badges you find in the loot as you will need it later. As you leave, you will be ambushed by Salamandra. He will tell you to go visit the witness in the jail. Keep in mind that proving Vincent's innocence independently is not critical to completing the investigation and you can get fisstech from dead Salamandra or by making it yourself.1. You can still keep playing, but you will not be able to prove that Vincent is innocent independently nor will Coleman be a source of fisstech. Although you may want to buy some fisstech from him as you’ll be needing some later.If in your game, Coleman is already dead, don’t worry about it. How you deal with Coleman at this point is entirely up to you and won’t impact your investigation. Once you have done this, go to the Inn, talk to Coleman and ask him for work. If you have that quest, go to retrieve your stuff from Jethro and notice that the package is missing. To get Coleman to give you “The Rat” quest, you must have gotten the “Hot Potato” quest from Harem Brogg in Chapter 1. ![]() It is not essential but can be quite helpful, so if you want to do this quest, you will have to talk to Coleman and do the quest first, before you go to see the detective. Coleman gives a quest “The Rat” that you usually do later. But you can still access Coleman before you see the detective. In Chapter 1, if you let the squirrels take Harem Brogg's weapons while you were getting rid of the drowners on the shore, then Coleman will be killed as soon as you go to see the detective. But there are many different ways to play the middle autopsy part.A. Post-Autopsy/CemetaryThe first and third part is fairly linear. If you see any mistakes, please post a follow-up.Law and Order: Temeria - The Complete Guide to the Act II Investigation-The investigation has essentially three stages:A. I can't guarantee this is 100% accurate, but I'm pretty sure it's at least 95% right. I have tried to make this walkthru as exhaustive as possible. I wrote this because I was interested in the various ways the autopsy and investigation could be done and it grew into a complete walkthru of the quest. Complete Walkthrough of Vizima Confidential ![]()
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